我滴个乖乖
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43
ZelWiki.Engine.Implementation/EmojiHandler.cs
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43
ZelWiki.Engine.Implementation/EmojiHandler.cs
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using ZelWiki.Engine.Library;
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using ZelWiki.Engine.Library.Interfaces;
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using ZelWiki.Models;
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namespace ZelWiki.Engine.Implementation
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{
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/// <summary>
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/// Handles wiki emojis.
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/// </summary>
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public class EmojiHandler : IEmojiHandler
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{
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/// <summary>
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/// Handles an emoji instruction.
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/// </summary>
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/// <param name="state">Reference to the wiki state object</param>
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/// <param name="key">The lookup key for the given emoji.</param>
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/// <param name="scale">The desired 1-100 scale factor for the emoji.</param>
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public HandlerResult Handle(IZelEngineState state, string key, int scale)
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{
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var emoji = GlobalConfiguration.Emojis.FirstOrDefault(o => o.Shortcut == key);
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if (GlobalConfiguration.Emojis.Exists(o => o.Shortcut == key))
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{
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if (scale != 100 && scale > 0 && scale <= 500)
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{
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var emojiImage = $"<img src=\"{GlobalConfiguration.BasePath}/file/Emoji/{key.Trim('%')}?Scale={scale}\" alt=\"{emoji?.Name}\" />";
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return new HandlerResult(emojiImage);
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}
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else
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{
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var emojiImage = $"<img src=\"{GlobalConfiguration.BasePath}/file/Emoji/{key.Trim('%')}\" alt=\"{emoji?.Name}\" />";
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return new HandlerResult(emojiImage);
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}
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}
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else
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{
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return new HandlerResult(key) { Instructions = [Constants.HandlerResultInstruction.DisallowNestedProcessing] };
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}
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}
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}
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}
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